Tactics Ogre: Let Us Cling Together Preview

I am very delighted to note that role-playing games which were made in the past are still being considered now, for a remake. As they say “old is gold” and indeed this is the case with this game. A Classic, the game was made in the mid-90’s and the developers who developed the game are planning to make the game once again in a new format for the PSP.  The game is a Japanese Tactical RPG released by Quest (now Square Enix) in 1995 for the Super Famicom console in Japan. Later, it was released in 1997 for the PlayStation. The title is actually inspired by the song “Teo Torriate” by the famous English Rock Band Queen. The game promoted the usual Good Vs Evil storyline but has interesting story elements. The persistent battle is interspersed with strong character elements. The game has been rebooted and it has been announced that the game would be remade by the original development team for the PSP. Now this is some news indeed and I am pleased to give you this preview about the game.

The game, Tactics Ogre: Let Us Cling Together, which was released earlier had the liberation army and its impending fight with the enemy as a part of its main storyline. The player controlled this liberation army and led it against the fight with the malevolent enemy. The outcome of the actions, at crucial points of the game, lead to a branch in the story-line and the outcomes are decided accordingly. A turn-based tactical RPG, it had elements of suspense and great character plots. It will be interesting to see if the same elements are incorporated in the re-boot. The pitfalls of the Famicom/Playstation version were the lack of character classes, fewer stats and a very little dose of magic and special effects. But considering the fact that it was released in 1995, Special effects could have been a little far-fetched.  It will be fascinating to see if the revamped production introduces these elements. The famous Final Fantasy Tactics that square Enix released, has plot elements taken from this game.

We can expect graphics and character rendering to be better in the latest re-boot of Tactics Ogre: Let Us Cling Together, with advanced design elements and a bigger, better battlefield. The Knight, Valkyrie and the Ninja are shown in the trailer preview for this game, so these elements are there for sure. Magic seems to have gotten an overhaul.  The PSP sneek preview of Tactics Ogre: Let Us Cling Together shows a great deal of improvement in terms of the amount of magic used. The effects are pretty good and the hit points fluctuate according to the amount of magic used to perform the spells. The backgrounds, lighting effects and the music have been improved in Tactics Ogre: Let Us Cling Together. It has good background music, much better from its predecessor. From the teaser, one can certainly say that the game has seen a major overhaul. Key Characters from the predecessor have been retained. Role-playing games often are replete with elements like hit-points, shields, armor and health. The same case here, though one expects additions to the strengths/weaknesses of each character class in this version. It is only fair to expect the same non-linear battle structure as seen in the previous game, but assumptions are meant to be broken. Since this is a turn-based RPG like Sid Meier’s Civilization IV for the PC, the game’s outcomes are determined by every move that the player makes. Each move counts, with a false step cascading throughout the game-altering the final outcome. Tactics Ogre: Let Us Cling Together is set in Valeria, like its predecessor and the main plot is similar, fight the tyranny and save the people living in Valeria. Denam Powell is the main protagonist in Tactics Ogre: Let Us Cling Together as well.

Loyal to his father and his country, he promises to avenge his father who had been taken away by the dark knights, the oppressors. Seeking redemption, he pairs up with his sister Kachua and his friend Vice to end this reign of terror. It looks to be seen if this plot arc is taken into consideration, although the main characters reprise their role in this game. The gameplay is expected to be in similar since it is an RPG. The map is expected to be isometric(remember it is turn-based). The player needs to build his army, stack it up with different character classes. As seen in the trailer, the order of movement is determined by the characteristics of the class – speed, hitpoints and the like determine the freedom of movement, the amount of damage done etc. The game is also expected to have cut-scenes interspersed between fights, revealing story-lines and twists. Like the previous game, individual units and the team as a whole can be managed from the interface, as seen in the trailer. Overall, Tactics Ogre: Let Us Cling Together like final fantasy tactics can be expected to be a free-flowing strategy game and are expected to be a decent hit amongst gamers who enjoy playing Roleplaying strategy games.

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